MAP12: Demons Are Real (BTSX-E2)

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Back to Saturn X E2 maps 12-16

01 02 03 04 05
06 07 08 09 10 11
(12 - 16)
17 18 19 20 21 22 23
24 25 26 27
Secret map: 31

This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.

MAP12: Demons Are Real is the twelfth map of the second episode of Back to Saturn X. It was designed by Paul DeBruyne (skillsaw) and uses the music track "Mist at Dawn," composed by James Paddock (Jimmy). In the official add-on version, this level's name is Death Breakfast.

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Walkthrough[edit]

Map of Demons Are Real
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. On the path leading to the yellow key, there is a straight bridge that needs to be raised by pressing a switch. Stepping outside of the building containing that switch and towards the bridge will lower an elevator on a section of a wall to the west in the water level, near the base of the stairs of the building with the switch. Ride this elevator up to find a path leading to a soulsphere. (sector 121)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

This information was last verified in its entirety on January 20, 2018.

Deathmatch[edit]

Player spawns[edit]

This level contains ten spawn points:

  1. facing north. (thing 381)
  2. facing south-west. (thing 382)
  3. facing north-east. (thing 383)
  4. facing south-west. (thing 384)
  5. facing south. (thing 385)
  6. facing north-east. (thing 386)
  7. facing east. (thing 387)
  8. facing north. (thing 388)
  9. facing east. (thing 389)
  10. facing east. (thing 390)

Statistics[edit]

Map data[edit]

Things 563
Vertices 2504*
Linedefs 2587
Sidedefs 3743
Sectors 404
* The vertex count without the effect of node building is 2109.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]