MAP12: Harvest (Reclamation)

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Reclamation maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20, 31 - 32)
21 22 23 24 25 26 27 28 29 30

This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.
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MAP12: Harvest is the twelfth map of Reclamation, a deathmatch megawad. It was designed by Gary Gosson and uses an untitled music track by Ty Halderman.

Analysis[edit]

Spawn pointsUnmarked
Map of Harvest

Map layout[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing south-east. (thing 16)
  2. facing south. (thing 17)
  3. facing south-west. (thing 18)
  4. facing west. (thing 19)
  5. facing west. (thing 20)
  6. facing north. (thing 21)
  7. facing north. (thing 22)
  8. facing east. (thing 23)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 80
Vertices 1157*
Linedefs 800
Sidedefs 1490
Sectors 180
* The vertex count without the effect of node building is 672.

Things[edit]

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Chainsaw 1
Shotgun 6
Super shotgun 1
Chaingun 2 1 1
Rocket launcher 2 1 1
Plasma gun 0 1 1
BFG9000 0 1 1
Items 1-2 3 4-5
Armor bonus 0 10 0
Health bonus 0 10 0
Partial invisibility 2
Miscellaneous 1-2 3 4-5
Deathmatch start 8

See also[edit]

External links[edit]