MAP12: House of Shadows (Crimson Canyon)
|Crimson Canyon maps|
MAP12: House of Shadows is the twelth and final map of Crimson Canyon. It was designed by Jeffrey Graham and uses the music track " ". Another version of this map is House of Shadows of Congestion 1024.
- 1 Walkthrough
- 2 Areas / screenshots
- 3 Speedrunning
- 4 Statistics
- 5 Technical information
- 6 Inspiration and development
- 7 Trivia
- 8 See also
- 9 Sources
- 10 External links
Other points of interest
- Before a blood pool, there is a trap lift with a heavy weapon dude down. Open the wall on the left for the super shotgun.
- In the trapped room with the red key and the partial invisibility, open a wall near a box of shotgun shells for a supercharge and a light amplification visor in difficulties 1-2.
- Before the first crusher, open a wall on your left for the mega armor.
Areas / screenshots
Routes and tricks
The records for the map at the Doom Speed Demo Archive are:
The (absence of) data was last verified in its entirety on December 13, 2021.