MAP12: Into the Danger (Struggle)

From DoomWiki.org

Struggle maps
Episode 1 - The Catastrophe Begins

01 02 03 04 05 06 07 08 09 10 11

Episode 2 - Two Gateways to Inferno
Episode 3 - Antaresian Legacy

21 22 23 24 25 26 27 28 29 30 33

This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP12: Into the Danger is the twelfth map of Struggle. It was designed by Seongbae Park (antares031) and uses the music track "". The par time defined in MAPINFO is 20:00.

Walkthrough[edit]

Map of Into the Danger
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Take the northeast steps from the central hall and use the lift at the end of the steps. At the top, there is a hidden switch on the green wall. Use it to lower a section of the north wall and the wall above the steps, which has a soul sphere. (sector 344)
  2. In the armory at the west end of the map, use the south side of the northeast column to find a hammertime. (sector 417)
  3. Raise the steps at the southeast end of the map and go up. The outer wall will open with monsters attacking. At the southwest end is a button, which opens a wall near the next switch, containing a megaarmor. (sector 608)
  4. In the central hall, head north of the steps and use the terminal to find a drill machine. (sector 640)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 8:57.00 Dylan Gill (TheV1perK1ller) 2018-11-08 sg12-857.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 16, 2022.

Statistics[edit]

Map data[edit]

Things 1120
Vertices 10534*
Linedefs 10875
Sidedefs 19076
Sectors 684
* The vertex count without the effect of node building is 8673.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]