MAP12: Minas Morgul (Deus Vult II)

From DoomWiki.org

Deus Vult II maps
This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.

MAP12: Minas Morgul is the twelfth map of Deus Vult II. It was designed by Huy Pham (Doom Marine) and uses the music track "". The par time defined in MAPINFO is 2:30.

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.


Walkthrough[edit]

Map of Minas Morgul
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Alternate Exit: Climb the steps up to the ledge on the left and then hop into the green sludge to the south. You should spot a darker portion of the sludge next to the statue. This is a Type 11 damaging sector and the level will end when your health goes below 11.

Secrets[edit]

  1. At the start, if you go across the green sludge going east (it's recommended to first climb the steps up to the ledge on your right (east), then drop south and pick up the radiation suit first), you will find a soul sphere. (sector 6)
  2. From the BFG9000 platform, drop to the ledge northwest (sector 318), then go around the wall for an energy cell pack.
  3. Drop down from secret #2. From there, return to the caverns to find a new opening with a plasma rifle. (sector 2134)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:09.17 David Spring (Springy) 2013-04-17 dv212p009.zip Cross-listed from Pacifist
NM speed 0:13.74 Trevor Cheng (Daiyu Xiaoxiang) 2011-06-20 dv232n013.zip Also Pacifist
UV max 5:11.17 j4rio 2019-07-31 dv212-511.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist 0:09.17 David Spring (Springy) 2013-04-17 dv212p009.zip

The data was last verified in its entirety on April 3, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing north-west. (thing 4)
  2. facing north-west. (thing 5)
  3. facing north-west. (thing 6)
  4. facing north-west. (thing 7)

Statistics[edit]

Map data[edit]

Things 1359
Vertices 15293*
Linedefs 15469
Sidedefs 29879
Sectors 2157
* The vertex count without the effect of node building is 10285.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]