MAP12: Monastery of Selene (Serpent: Resurrection)

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Serpent: Resurrection maps 11-20

01 02 03 04 05 06 07 08 09 10
(11 - 20)
21 22 23 24 25

This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.
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MAP12: Monastery of Selene is the twelfth map of Serpent: Resurrection. It was designed by Stephen Clark (The Ultimate DooMer) and uses the music track "".

Walkthrough[edit]

Map of Monastery of Selene
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. After crossing the bridge, turn right and go under three arches until you see a fountain immediately to your left. Climb it and grab the bag of gold on the ledge that you see above the arch you just passed. (sector 633)
  2. Crossing the next arch temporarily lowers a platform located in the graveyard ahead to the left, where if you're quick you can find a protection scroll. (sector 1266)
  3. Once you make your way to the central courtyard, enter the middle library door and press the library that's in front of you, which acts as a swinging door and takes you to a hidden cellar containing two fléchettes and a bag of gold. (sector 1153)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
Sk4 speed
Sk4 max
Sk5 speed
Sk5 max
Tyson
Pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.

Statistics[edit]

Map data[edit]

Things 1755
Vertices 9481*
Linedefs 9229
Sidedefs 16118
Sectors 1916
* The vertex count without the effect of node building is 7474.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]