MAP12: Nightmare in Main Street (Herian 2)
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Herian 2 maps 12-20 |
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This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.
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MAP12: Nightmare in Main Street is the twelfth map of Herian 2. It was designed by Ian Wilson.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the main courtyard, head to the northernmost alley and shoot the door open. Inside, a section of the east wall is damaged. Use it to open the wall behind you which contains a BFG9000, an energy cell pack, and an invulnerability. (sector 167)
- In the blue key room, step on the table at the south end and it will lower. At the bottom is a megasphere, a box of rockets, and an energy cell pack. (sector 168)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on February 21, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing east. (thing 4)
- facing east. (thing 5)
- facing east. (thing 6)
- facing east. (thing 7)
Statistics[edit]
Map data[edit]
Things | 732 |
Vertices | 808* |
Linedefs | 855 |
Sidedefs | 1148 |
Sectors | 180 |
Things[edit]
This level contains the following numbers of things per skill level:
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