MAP12: Paramental (Baker's Dozen)
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Baker's Dozen maps |
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This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.
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MAP12: Paramental is the twelfth map of Baker's Dozen. It was designed by Alexander S. (Eternal) and uses the music track "".
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the area west of the hub, go to the bars and then go up the steps to the south. This area has a medikit, a backpack, a soul sphere, and a computer area map. (sector 139)
- Enter the lava and head southeast, taking a lift up. Lower the east wall to get an energy cell pack and a BFG9000. (sector 423)
- At the northwest end in the hall past the coffin, head to the east room with the switch. Use the backside switch to open the north alcove with an energy cell pack and boxes of rockets. (sector 573)
- In the last arena, go to the square in the northwest corner and open it to find a teleporter to the central platform with an invulnerability. (sector 588)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on August 28, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains six spawn points:
- facing north. (thing 622)
- facing north-east. (thing 624)
- facing north. (thing 626)
- facing west. (thing 628)
- facing east. (thing 632)
- facing south-east. (thing 637)
Statistics[edit]
Map data[edit]
Things | 661 |
Vertices | 5132* |
Linedefs | 5245 |
Sidedefs | 7854 |
Sectors | 751 |
Things[edit]
This level contains the following numbers of things per skill level:
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