MAP12: Piazza di Morte (Bloodlands)

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Bloodlands maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20, 31 - 32)
21 22 23 24 25 26 27 28 29 30

This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.
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MAP12: Piazza di Morte is the twelfth map of Bloodlands, a deathmatch megawad. It was designed by Steven Phares. The title is Italian for "Death Square".

Analysis[edit]

Spawn pointsUnmarked
Map of Piazza di Morte

Map layout[edit]

Player spawns[edit]

This level contains seven spawn points:

  1. facing north-east. (thing 6)
  2. facing south-west. (thing 7)
  3. facing west. (thing 8)
  4. facing south. (thing 9)
  5. facing south-east. (thing 36)
  6. facing south-east. (thing 45)
  7. facing north. (thing 46)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 53
Vertices 399*
Linedefs 434
Sidedefs 282
Sectors 74
* The vertex count without the effect of node building is 342.

Things[edit]

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Shotgun 1 0 1
Super shotgun 8
Chaingun 2 1 1
Rocket launcher 2
Plasma gun 0 1 1
BFG9000 0 1 1
Ammunition 1-2 3 4-5
Box of bullets 0 5 0
Box of shotgun shells 0 1 0
Rocket 0 4 0
Box of rockets 0 2 0
Energy cell pack 0 1 0
Items 1-2 3 4-5
Supercharge 0 1 0
Berserk 1 0 0
Miscellaneous 1-2 3 4-5
Deathmatch start 7
Teleport landing 2

See also[edit]

External links[edit]