MAP12: Power Station (Hellbound)


Hellbound maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.
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MAP12: Power Station is the twelfth map of Hellbound. It was designed by Zoltán Sófalvi (Z86) and uses the music track from TNT: Evilution MAP07, composed by Jonathan El-Bizri.


Map of Power Station
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. At the start, head for the big gate, but look at the buttons as you do. One of them is not lit. Press on it to find a partial invisibility nearby. (sector 60)
  2. After lowering the first bridge, open the door to reach the hallways. Take the lift up to the next floor and go left. Just before the door, turn around to spot a button on the silver column. Press it to lower a lift; ride it up to reach the glowing water pits below where you can get a soul sphere. (sector 114)
  3. In the big room at the west end of the hallways, take the door into the control room just south of the big room. There is a pool of brains near the south wall. Go through the wall where the pool of brains is to find a secret room with two boxes of ammo, a backpack, and an invulnerability. (sector 648)
  4. In the large maze at the south end of the map, go to the highest level of walkways and go north as if you were heading for a caged-off room with crates. Look for a small alcove with a box of rockets as you do. Jump to this alcove for the secret. (sector 688)
  5. In the large maze at the south end of the map, go to the highest level of walkways and go east from the switch room at the west side of the map. Go all the way east on this walkway, then south, then west until you reach the megasphere. (sector 1081)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 9:55.43 Artem Safronov (SAV88) 2017-11-29
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 16, 2022.


Player spawns[edit]

This level contains eight spawn points:

  1. facing south-east. (thing 4)
  2. facing north-west. (thing 511)
  3. facing south-east. (thing 512)
  4. facing west. (thing 513)
  5. facing north-west. (thing 514)
  6. facing south. (thing 515)
  7. facing south. (thing 516)
  8. facing north-west. (thing 517)


Map data[edit]

Things 647
Vertices 17477*
Linedefs 16253
Sidedefs 27053
Sectors 1982
* The vertex count without the effect of node building is 13732.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]