MAP12: Raynor Truth (Prodoomer)

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Prodoomer maps
Hub map

99

Episode I: Ready for Action

01 02 03 04 05 06 07 08

Episode II: Deceived by Enemy
Episode III: Hell on the City

17 18 19 20 21 22 23 24

Episode IV: Going to Hell

25 26 27 28 29 30

Episode V: Final Battle

31 34

Secret stages

32 33

This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.
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MAP12: Raynor Truth is the twelfth map of Prodoomer. It was designed by Leandro Andres Poblete Velasquez (PsychoSilverTH) and uses the music track "".

Walkthrough[edit]

Map of Raynor Truth
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Enter the water area to the east of the first outdoor area. Go all the way to the northeast, then open a wall to the southwest and crouch to get Coca cola cans and a green armor. (linedef 3080 via script 255 and "secret trigger" thing 743)
  2. At the southeast switch, go to the south lift and open a wall to the south. Follow this path to a switch, then head down, open the door, then head south. Take this path of mana and health bonuses outside to get credits and partial invisibility. (linedef 3117 via script 255 and "secret trigger" thing 744)
  3. In the large valley, fall into the water to the west and take the long lift up. Go up the platforms to the top, then open a wall to the north to get two grenade boxes. (linedef 4115 via script 255 and "secret trigger" thing 694)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on January 30, 2024.

Statistics[edit]

Map data[edit]

Things 928
Vertices 4410*
Linedefs 4128
Sidedefs 6524
Sectors 693
* The vertex count without the effect of node building is 3500.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]