MAP12: Raynor Truth (Prodoomer)
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Prodoomer maps |
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Hub map |
Episode I: Ready for Action |
Episode II: Deceived by Enemy
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Episode III: Hell on the City |
Episode IV: Going to Hell |
Episode V: Final Battle |
Secret stages |
This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP12: Raynor Truth is the twelfth map of Prodoomer. It was designed by Leandro Andres Poblete Velasquez (PsychoSilverTH) and uses the music track "".
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Enter the water area to the east of the first outdoor area. Go all the way to the northeast, then open a wall to the southwest and crouch to get Coca cola cans and a green armor. (linedef 3080 via script 255 and "secret trigger" thing 743)
- At the southeast switch, go to the south lift and open a wall to the south. Follow this path to a switch, then head down, open the door, then head south. Take this path of mana and health bonuses outside to get credits and partial invisibility. (linedef 3117 via script 255 and "secret trigger" thing 744)
- In the large valley, fall into the water to the west and take the long lift up. Go up the platforms to the top, then open a wall to the north to get two grenade boxes. (linedef 4115 via script 255 and "secret trigger" thing 694)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on January 30, 2024.
Statistics[edit]
Map data[edit]
Things | 928 |
Vertices | 4410* |
Linedefs | 4128 |
Sidedefs | 6524 |
Sectors | 693 |
Things[edit]
This level contains the following numbers of things per skill level:
|