MAP12: Return to Earth (Doom 2 Reloaded)

From DoomWiki.org

Doom 2 Reloaded maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.
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MAP12: Return to Earth is the twelfth map of Doom 2 Reloaded. It was designed by Andy Stewart (eschdoom).

Walkthrough[edit]

Map of Return to Earth
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the start, get behind the terminal straight ahead and press on the right side of it to open an alcove with a super shotgun and shotgun shells. (sector 38)
  2. At the start, get behind the terminal straight ahead and press on the left side of it to open an alcove containing a backpack and ammo clips. (sector 39)
  3. From Secret #4, take the lift up and go west, then north. Jump from the broken vent cover to the ledge above the steps, stopping your momentum so you stay on the ledge. From there, jump to the railing on the left, above the seat. Then from there, jump to the next open vent cover, entering this vent to reach a megasphere. (sector 230)
  4. Enter the men's restroom and enter the furthest stall. Open the wall above the toilet to reach the vents. (sector 235)
  5. From the yellow key, head east and use the crate to get onto the block, then jump out the window, jumping across the crates all the way until you reach the east side of this area, where you will get a BFG9000 and energy cell pack. (sector 450)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

Deathmatch[edit]

Statistics[edit]

Map data[edit]

Things 397
Vertices 2459*
Linedefs 2484
Sidedefs 3810
Sectors 530
* The vertex count without the effect of node building is 2007.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]