MAP12: Spirale (3 heures d'agonie 3)

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3 heures d'agonie 3 maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.
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MAP12: Spirale (English: Spiral) is the twelfth map of 3 heures d'agonie 3. It was designed by Maëllig Desmottes (Ch0wW) and uses the music track "Havana Smooth," originally composed by Lee Jackson for Rise of the Triad.

Walkthrough[edit]

Map of Spirale
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Open the red door and use the left terminal, then backtrack to the long hallway in the middle of the map. Go east through the portal to reach a high ledge with a medikit, a box of ammo, a rocket, and a green armor. (sector 65)
  2. Head north from the start and use the evil eye, then quickly head back to the start and to the northeast compartment with a backpack. (sector 111)
  3. At the north end of the caves on the west side of the map, go through the wall where the imp was and follow the health bonuses to reach a chaingun and a stimpack. (sector 124)
  4. Open the red door and use the right terminal to lower a lift, which is just southeast of the door. Take it up to reach the platform with rockets and a rocket launcher. (sector 190)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing north-west. (thing 106)
  2. facing south-east. (thing 107)
  3. facing south-east. (thing 108)
  4. facing west. (thing 237)

Statistics[edit]

Map data[edit]

Things 246
Vertices 1237*
Linedefs 1285
Sidedefs 1900
Sectors 233
* The vertex count without the effect of node building is 1073.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]