MAP12: Strage Universe (Number One Kill The Next Generation)

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#1 Kill Next Gen maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
Secret maps: 31 32

This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.
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MAP12: Strage Universe is the twelfth map of Number One Kill The Next Generation. It was designed by Angelo Jefferson and uses the music track "Adrian's Asleep" by Robert Prince, from Doom II.

Walkthrough[edit]

Map of Strage Universe
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the red key area, fall to the left of the walkway and go through a wall on the west side. Take the lift up to get energy cells, an energy cell pack, and a megaarmor. (sector 382)

Bugs[edit]

The three connected water areas surrounding the main map can only be reached in deathmatch or via the no-clip cheat. They contain multiple weapons, ammo and items that are not marked multiplayer-only. Thus 100% items cannot be achieved.

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 9:47.69 vdgg 2023-03-13 1k12-947.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on March 17, 2023.

Deathmatch[edit]

Player spawns[edit]

This level contains seven spawn points:

  1. facing north-east. (thing 426)
  2. facing north. (thing 427)
  3. facing west. (thing 428)
  4. facing east. (thing 429)
  5. facing east. (thing 430)
  6. facing north. (thing 431)
  7. facing north-west. (thing 441)

Statistics[edit]

Map data[edit]

Things 502
Vertices 2082*
Linedefs 2079
Sidedefs 3041
Sectors 402
* The vertex count without the effect of node building is 1685.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]