MAP12: Temple of Death (The Chaos Project)

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The Chaos Project maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 15, 31 - 32, 20)

This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.
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MAP12: Temple of Death is the twelfth map of The Chaos Project. It was designed by Jonathan Campbell, who also composed its untitled music track.

Walkthrough[edit]

Map of Temple of Death
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Grab the blue key, then go back to the yellow door. Before the door, open a wall to the east and press the switch. Return to the walkway leading to the blue key and the middle column has lowered, with an energy cell pack. (sector 92)
  2. Ride Secret #1 up and use the north switch. Return to the entrance hall and head south and southwest to find three switches and another energy cell pack. (sector 94)
  3. Press the south switch in Secret #2, then enter the north temple. The northwest and northeast compartments will be open, with invulnerabilities inside. (sector 132)
  4. See Secret #3. (sector 134)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on November 11, 2023.

Statistics[edit]

Map data[edit]

Things 252
Vertices 1293*
Linedefs 1190
Sidedefs 1986
Sectors 255

* The vertex count without the effect of node building is 1005.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]