MAP12: The Cargo Hold (Hell To Pay)
|Hell To Pay maps 12-20|
This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.
MAP12: The Cargo Hold is the twelfth map of Hell To Pay.
- 1 Walkthrough
- 2 Areas / screenshots
- 3 Speedrunning
- 4 Deathmatch
- 5 Statistics
- 6 Technical information
- 7 Inspiration and development
- 8 Trivia
- 9 See also
- 10 Sources
- 11 External links
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Other points of interest
- The bottom left container can be opened to reveal armor, a backpack, medikits and ammo. (sector 112)
- After entering the door in the crusher room, strafe jump onto the crate with the shotgunner. Press on the wall to the right to get the BFG9000. (sector 38)
Areas / screenshots
Routes and tricks
The records for the map at the Doom Speed Demo Archive are:
|UV max||02:40||Drew DeVore (stx-Vile)||2003-12-02||hy_all.zip|
The data was last verified in its entirety on January 16, 2022.
This level contains five spawn points:
- facing south-east. (thing 12)
- facing south. (thing 13)
- facing south. (thing 14)
- facing west. (thing 16)
- facing south. (thing 17)