MAP12: The Court Yard (H2H-Xmas)


H2H-Xmas maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.

MAP12: The Court Yard is the twelfth map of H2H-Xmas. It was designed by Dave Swift, Jimmy Sieben (EvilGenius), Greg Lewis (Tree), Mark Gundy, and Jim Elson (H2HMud), and uses the music track "Little Drummer Boy".

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Map of The Court Yard
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Step on the first step in the northeast courtyard. After doing so, backtrack to the southern part of the map, climbing the steps up to a big room with various monsters, medikits, and ammo. (sector 11)
  2. Open the yellow key door and press on the northern wall for a room with ammo, medikits, a rocket launcher (only on Hurt Me Plenty or lower), a computer area map, and an invulnerability sphere (only on Ultra-Violence or higher). (sector 19)
  3. The exit room counts as a secret and is impossible to miss. (sector 131)
  4. After pressing the switch at the top of the stairs in the room with the Wolfenstein SS, you open a door at the bottom of the northeast courtyard containing Commander Keens, boxes of shotgun shells, armor bonuses, and the blue key. This secret is impossible to miss as the blue key is necessary to complete the level. (sector 144)
  5. In the snow-covered courtyard in the northwest, go into the adjacent courtyard to the east. Look back to see a new room has opened up to the north, housing several monsters and boxes of rockets. (sector 155)
  6. The previous secret has a door with lots of ammo and some mancubi, as well as a plasma rifle (on Hurt Me Plenty or higher) and a BFG9000 (only on Ultra-Violence or higher).(sector 157)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 1:38.54 Aleksey Kamenev (4shockblast) 2021-12-23
NM speed
UV max 5:51.06 Aleksey Kamenev (4shockblast) 2021-12-25
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on April 3, 2022.


Map data[edit]

Things 1215
Vertices 817*
Linedefs 889
Sidedefs 1203
Sectors 172
* The vertex count without the effect of node building is 697.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]