This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.
MAP12: The Crater is the twelfth map of DUMP Episode 3: BFG Edition. It was designed by combatxtreme and Plutonic Overkill, and uses the music track "Killing Floor" by combatxtreme.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Enter the building at the start and head to the north wall between the terminals. Open it to get a green armor. (sector 146)
- In the dark blue building, head to the northeast room and open the south wall, finding a path leading to a soul sphere. This counts as three secrets. (sector 172)
- See Secret #2. (sector 1118)
- See Secret #2. This sector is around the soul sphere, but it is impossible to register due to the soul sphere platform and Secret #2's sector being in the way. (sector 1119)
- Just before the blue keycard room, press on the north wall in the first bend to find a backpack. (thing 184)
A mancubus (Thing 511) and a cyberdemon (512) have no flags set for any of the three difficulty classes, so they do not actually appear in the level.
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The (absence of) data was last verified in its entirety on March 23, 2022.
Statistics[edit]
Map data[edit]
This level contains the following numbers of things per skill level:
|
Cooperative
|
Monsters |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Zombieman |
24 |
26 |
29 |
27 |
27 |
27 |
27 |
27
|
Shotgun guy |
10 |
10 |
16 |
25 |
25 |
25 |
25 |
25
|
Heavy weapon dude |
3 |
3 |
3 |
7 |
7 |
7 |
7 |
7
|
Imp |
36 |
35 |
50 |
63 |
63 |
63 |
63 |
63
|
Lost soul |
0 |
0 |
0 |
1 |
1 |
1 |
1 |
1
|
Demon |
16 |
16 |
17 |
19 |
19 |
19 |
19 |
19
|
Spectre |
8 |
9 |
9 |
12 |
12 |
12 |
12 |
12
|
Revenant |
12 |
12 |
12 |
18 |
18 |
18 |
18 |
18
|
Cacodemon |
0 |
0 |
1 |
3 |
3 |
3 |
3 |
3
|
Pain elemental |
1 |
1 |
4 |
3 |
3 |
3 |
3 |
3
|
Hell knight |
6 |
8 |
9 |
13 |
13 |
13 |
13 |
13
|
Baron of Hell |
4 |
4 |
4 |
6 |
6 |
6 |
6 |
6
|
Arachnotron |
0 |
0 |
0 |
1 |
1 |
1 |
1 |
1
|
Mancubus |
1 |
1 |
2 |
2 |
2 |
2 |
2 |
2
|
Arch-vile |
0 |
0 |
0 |
1 |
1 |
1 |
1 |
1
|
Cyberdemon |
1 |
1 |
3 |
3 |
3 |
3 |
3 |
3
|
Weapons |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Shotgun |
2
|
Super shotgun |
1
|
Chaingun |
1
|
Rocket launcher |
2
|
Plasma gun |
1
|
Ammunition |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Clip |
10
|
Box of bullets |
9 |
9 |
10 |
10 |
10 |
10 |
10 |
10
|
4 shotgun shells |
15 |
15 |
16 |
16 |
16 |
16 |
16 |
16
|
Box of shotgun shells |
4 |
4 |
5 |
5 |
5 |
5 |
5 |
5
|
Rocket |
4
|
Box of rockets |
2
|
Energy cell pack |
4
|
Health & Armor |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Stimpack |
13 |
13 |
13 |
12 |
12 |
12 |
12 |
12
|
Medikit |
8
|
Armor |
3 |
3 |
3 |
2 |
2 |
2 |
2 |
2
|
Items |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Armor bonus |
13 |
13 |
13 |
18 |
18 |
18 |
18 |
18
|
Health bonus |
25 |
25 |
25 |
19 |
19 |
19 |
19 |
19
|
Supercharge |
2
|
Backpack |
1
|
Berserk |
1
|
Partial invisibility |
1
|
Radiation shielding suit |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0
|
Keys |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Blue keycard |
1
|
Red keycard |
2 |
2 |
1 |
1 |
1 |
1 |
1 |
1
|
Yellow keycard |
1
|
Miscellaneous |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Cooperative start |
8
|
Exploding barrel |
22
|
Teleport landing |
9
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]