MAP12: The Destination (Rush)

From DoomWiki.org

Rush maps
This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP12: The Destination is the twelfth map of Rush. It was designed by Arthur O. (Archi) and uses the music track "".

Walkthrough[edit]

Map of The Destination
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the field northwest of the start, go to the northeast, with the tall towers. Find a teleporter at the northwest part of this and take it. From here, jump north onto the stair railings until you get to the northeast corner where a soul sphere is. (sector 4338)
  2. At the east side, with the crusher walkways, fall into the first pit of blood and use the cross switch to the east to open the wall to the west, leading to part of the maze section. (sector 4504)
  3. In the northernmost area, head to the left ledge and go to its south side. Shoot the switch tucked in the north part of the inner wall to lower a wall at the north end of the area. Go through the blood to get energy cell packs and a soul sphere. (sector 6620)
  4. Pick up the yellow key to lower the surrounding walls. You are supposed to head into the maze area to the north by climbing the blocks, but when you do, instead of dropping down, head east while on the blocks until you get to an invulnerability. (sector 6652)
  5. In the maze section northeast of the start, find the large room in the center with the monster teleporter, then head north and west to the dead end, where a switch is hiding on a block. To get this secret, flip this switch while running east and south, all the way to the south wall as it rises to get the soul sphere. It will only stay down for one second, and you will be able to get on it as it rises if you are fast enough. (sector 6994)
  6. At the southwest part of the map is a hall that has health bonuses, as well as one armor bonus. Lower the left wall where the [[one armor bonus is to find a hall leading to boxes of rockets and a teleporter, which allows you to telefrag the cyberdemons (barons of Hell on Hey, Not Too Rough or lower). (sector 6997)
  7. In the north hallway hub, head west and to the area with the blood pit in the center. When you get the bridge that leads to the center, enter the blood pit and take the northwest teleporter to teleport to a soul sphere in the hallway hub. (sector 7002)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 21:14.03 Ancalagon 2016-07-21 ru12-2114.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on April 3, 2022.

Statistics[edit]

Map data[edit]

Things 2560
Vertices 24381*
Linedefs 31900
Sidedefs 58727
Sectors 7500
* The vertex count without the effect of node building is 24381.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]