MAP12: The Factor (32in24-8)

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32in24-8 maps 11-20

01 02 03 04 05 06 07 08 09 10
(11 - 20)
21 22 23 24 25 26 27 28 29 30
31 32 33

This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.
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MAP12: The Factor is the twelfth map of 32in24-8, a deathmatch megawad. It was designed by Stuart Rynn (stewboy) and uses the music track "In the Dark," originally composed by Robert Prince for Doom II. As part of the theme of 32in24-8, the level is based on Doom II's MAP12: The Factory, originally designed by Sandy Petersen.

Analysis[edit]

Spawn pointsUnmarked
Map of The Factor

Map layout[edit]

Player spawns[edit]

This level contains eleven spawn points:

  1. facing south-west. (thing 47)
  2. facing west. (thing 51)
  3. facing north-east. (thing 55)
  4. facing north-west. (thing 58)
  5. facing south. (thing 65)
  6. facing south-west. (thing 66)
  7. facing north. (thing 71)
  8. facing north-east. (thing 77)
  9. facing north. (thing 79)
  10. facing south. (thing 91)
  11. facing south-west. (thing 104)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 106
Vertices 439*
Linedefs 478
Sidedefs 715
Sectors 98
* The vertex count without the effect of node building is 377.

Things[edit]

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Chainsaw 1
Shotgun 3
Super shotgun 4
Chaingun 1
Rocket launcher 2
Plasma gun 1
BFG9000 1
Ammunition 1-2 3 4-5
Clip 11
Box of bullets 3
4 shotgun shells 7
Box of shotgun shells 9
Rocket 13
Box of rockets 5
Energy cell 2
Energy cell pack 1
Health & Armor 1-2 3 4-5
Stimpack 8
Medikit 1
Armor 3
Megaarmor 1
Items 1-2 3 4-5
Armor bonus 4
Health bonus 10
Backpack 1
Berserk 1
Miscellaneous 1-2 3 4-5
Deathmatch start 11

See also[edit]

External links[edit]