MAP12: The Gatehouse (Scimitar)

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Scimitar maps
Rear Entry

01 02 03 04 05 06

Knee Deep in the Sludge

07 08 09 10 11

Into the Blood
Secret maps

31 32

This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.
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MAP12: The Gatehouse is the twelfth map of Scimitar. It was designed by Richard Hardacre (Cycloid).

Walkthrough[edit]

Map of The Gatehouse
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Hug the inner wall of the southwest cave to get a blur artifact. (sector 87)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:27.37 GrumpyCat 2020-09-11 sm12p027.zip Cross-listed from Pacifist
NM speed
UV max 1:53.51 Memfis 2011-10-30 sm12-153.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist 0:27.37 GrumpyCat 2020-09-11 sm12p027.zip

The data was last verified in its entirety on April 3, 2022.

Statistics[edit]

Map data[edit]

Things 90
Vertices 1058*
Linedefs 1046
Sidedefs 1686
Sectors 177
* The vertex count without the effect of node building is 866.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]