MAP12: The Meat Factory (Remain 3)

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Remain 3 maps
This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.
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MAP12: The Meat Factory is the twelfth map of Remain 3. It was designed by Alexander S. (Eternal) and uses the music track "".

Walkthrough[edit]

Map of The Meat Factory
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Lower the factory gate with two keys and head to the southern stack of crates. Find the candle on the southern side of the stack and shoot the crate it is closest to, then get on it and ride it up. Go to the other side to get a stimpack and a box of ammo. (sector 218)
  2. Enter the meat factory and enter the third alcove (southernmost one), then press on the northern wall to find energy cells, a box of shotgun shells, a green armor, and a medikit. (sector 226)
  3. On the western part of the titular factory, press on the northern terminal to open the part of the eastern wall with a radiation suit and medikits behind it. (sector 191)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains six spawn points:

  1. facing south-west. (thing 173)
  2. facing north-west. (thing 174)
  3. facing north-east. (thing 175)
  4. facing north-east. (thing 176)
  5. facing south-east. (thing 177)
  6. facing north. (thing 178)

Statistics[edit]

Map data[edit]

Things 940
Vertices 2825*
Linedefs 2592
Sidedefs 4509
Sectors 356
* The vertex count without the effect of node building is 2166.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]