MAP12: The Meat Grinder (Speed of Doom)

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Speed of Doom maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32 33

This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.

MAP12: The Meat Grinder is the twelfth map of Speed of Doom. It was designed by Darkwave0000 and uses the music from Heretic E1M1.

Walkthrough[edit]

Map of The Meat Grinder
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Secrets[edit]

  1. Between the third circular room (centre of the main part of the map) and the one with the rocket launcher are three red recesses in the walls. When all three of them are pressed (signified by the three bars lowering in front of a larger niche by the rocket launcher), they lower stairs to the fifth and final circular room, (sector 40) filled with health and armor bonuses, rockets, shotgun shells, a berserk pack, and an ambush by Hell knights and barons after getting close.
  2. In the corridor north of the room with the lone tech lamp, further north of the third circular room, check the east part of the area near the catwalk filled with imps for a hidden switch that will reveal a corridor to the west leading to health and armor bonuses. (sector 697)
  3. After you raise the stairs in the octagonal room (east of secret #2), climb them up, but instead of going north, go to the top of the stairs. Press the northwest wall to find a megaarmor. (sector 527)
  4. In the meat grinder room itself (which is also the red key area), you can go through one of the bloodfalls on east/west part of the area (demons come from these) to be taken to a lava cavern (sector 715) where you can find a plasma gun to the south of the secret sector.
  5. In the southern part of the final area, there is a nukagefall rather than a bloodfall. You can go through it to find an energy cell, an energy cell pack and a medikit. (sector 689)

Bugs[edit]

Down in the room with the grinder, if you perform a linedef skip over any of the three line triggers and then hit the one-use switch to open the wall in front of the lift, crossing the last lines will close the wall and softlock you.

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 1:49.17 Billa 2021-09-30 sd12p149.zip Cross-listed from Pacifist
NM speed
UV max 5:44.69 NightBird17 2024-07-07 sd12-544.zip
NM 100S 3:10.71 Orii 2026-01-27 sd12s310.zip
UV -fast 10:09.51 Matepro665 2026-06-20 sd12f1009.zip
UV -respawn
UV Tyson 20:22.29 Kyle McAwesome 2023-09-21 sd12t2022.zip
UV pacifist 1:49.17 Billa 2021-09-30 sd12p149.zip
NoMo 1:09.89 Krankdud 2015-04-02 sd12o109.zip

The data was last verified in its entirety on July 21, 2026.

Statistics[edit]

Map data[edit]

Things 653
Vertices 5427*
Linedefs 5093
Sidedefs 8140
Sectors 825

* The vertex count without the effect of node building is 4391.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

  • There is a BFG9000 on this map which cannot be picked up without cheating. Near the end, at the red key switch, as you traverse the small crevice and step over a linedef, you will be teleported to a different area that looks just like the previous room. As soon as you cross over, there is a BFG9000 behind you - but moving back in that direction will teleport you back to the previous area.

See also[edit]

Sources[edit]

External links[edit]