MAP12: The Old Abandoned Mill (Doom Core)


Doom Core maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.

MAP12: The Old Abandoned Mill is the twelfth map of Doom Core. It was designed by Michael Jan Krizik (valkiriforce) and uses the music track "Blizzard Man's Stage," from Mega Man 3, composed by Yuko Takehara and arranged for MIDI by Mark Richardson.

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.


Map of The Old Abandoned Mill
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Raise the steps up to the first building and take the nearest door. Open the wall behind the demon to get a berserk pack. (sector 22)
  2. Inside the northern building, there is a dead marine just south of the enclosed building on the north side. Use the wall where the marine is, then run east and south to get an invulnerability. (sector 71)
  3. Inside the southern enclosed building in the north building, use the lift in the northwest, but instead of taking it, go back to the entrance of this building and you can see a switch. Flip it and quickly run back to the lift to find a teleporter, which will take you to a soul sphere. (sector 77)
  4. Inside the southern enclosed building in the north building, use the black and yellow banner on the wall, then quickly leave the building and head east to get a megasphere. (sector 123)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 1:44.91 Memfis 2011-07-08
NM speed
UV max 4:10.60 Yousuf Anik 2016-03-12
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 16, 2022.


Player spawns[edit]

This level contains eight spawn points:

  1. facing east. (thing 248)
  2. facing east. (thing 249)
  3. facing west. (thing 250)
  4. facing north. (thing 251)
  5. facing south. (thing 252)
  6. facing south. (thing 253)
  7. facing north-east. (thing 254)
  8. facing south. (thing 255)


Map data[edit]

Things 280
Vertices 1050*
Linedefs 1055
Sidedefs 1561
Sectors 180
* The vertex count without the effect of node building is 853.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]