MAP12: The Shipyard (Doom 2 the Way id Did)

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Doom 2 the Way id Did maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32
Easter-egg map: 33

This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.

MAP12: The Shipyard is the twelfth map of Doom 2 the Way id Did. It was designed by Sarah Mancuso (esselfortium) in the style of Sandy Petersen and uses the music track "In the Dark". The par time defined in the DEHACKED lump is 2:45.

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Walkthrough[edit]

Map of The Shipyard
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. (sector 5)
  2. (sector 51)
  3. (sector 105)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The Compet-n records for the map are:

Style Time Player Date File Notes
UV speed **
NM speed **
UV max **
NM100S **
UV -fast **
UV -respawn **
UV Tyson **
UV pacifist **

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

Deathmatch[edit]

Player spawns[edit]

This level contains six spawn points:

  1. facing east. (thing 109)
  2. facing north. (thing 110)
  3. facing north. (thing 111)
  4. facing west. (thing 112)
  5. facing north. (thing 198)
  6. facing south-west. (thing 199)

Statistics[edit]

Map data[edit]

Things 221
Vertices 698*
Linedefs 756
Sidedefs 1028
Sectors 116
* The vertex count without the effect of node building is 603.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]