MAP12: The Slimy Dens (Bloodstain)

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Bloodstain maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.

MAP12: The Slimy Dens is the twelfth map of Bloodstain. It was designed by Pavel Tvrzník (Pipicz) and uses the music track " ".

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Walkthrough[edit]

Map of The Slimy Dens
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Open the yellow door and open the indented wall on the side for boxes of rockets. (sector 147)
  2. Take the canal left of where the super shotgun is to find an ammo box, a box of shotgun shells, and a medikit. (sector 188)
  3. To the right of the super shotgun, go through the slime fall for a blur artifact. (sector 265)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

Deathmatch[edit]

Statistics[edit]

Map data[edit]

Things 247
Vertices 3019*
Linedefs 2930
Sidedefs 4741
Sectors 377
* The vertex count without the effect of node building is 2315.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]