MAP12: The Square (The Abyss)

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The Abyss maps 12-22

01 02 03 04 05 06 07 08 09 10 11
(12 - 22)
Secret maps: 31 32

This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.

MAP12: The Square is the twelfth map of The Abyss. It was designed by Miklos de Rijk (H2SO4) and uses the music track " ".

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Walkthrough[edit]

Map of The Square
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Head straight ahead at the start and turn north. There are two "X" markings on the side walls. Press on the right side wall to find rockets, a box of shotgun shells, and if you open the wall where the arrow is pointing to, a megasphere. (sector 17)
  2. Head straight ahead at the start and turn north. There are two "X" markings on the side walls. Press on the left side wall to find shotgun shells, an armor bonus, and a medikit (only appears on Hurt Me Plenty). (sector 23)
  3. In the main square with brown sludge, take the west door and get the blue key. Open the wall behind it to find a secret passage with lost souls, which ends in a super shotgun. There are four secrets to grab in this area. Note that you can get to these secrets by pressing on the wall behind your starting point as well. (sector 184)
  4. See Secret #3. (sector 186)
  5. See Secret #3. (sector 189)
  6. See Secret #3. (sector 190)
  7. In the southeast corner of the main square, there is a dark arrow pointing at the corner. Press on the wall here to find a megaarmor, a backpack, and a stimpack. (sector 194)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

This information was last verified in its entirety on January 15, 2018.

Deathmatch[edit]

Player spawns[edit]

This level contains six spawn points:

  1. facing east. (thing 4)
  2. facing north. (thing 5)
  3. facing north. (thing 6)
  4. facing west. (thing 7)
  5. facing east. (thing 81)
  6. facing east. (thing 82)

Statistics[edit]

Map data[edit]

Things 359
Vertices 1362*
Linedefs 1493
Sidedefs 2157
Sectors 290
* The vertex count without the effect of node building is 1181.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]