MAP12: Utopia (Revolution!)

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Revolution! maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32 33

This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.
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MAP12: Utopia is the twelfth map of Revolution!. It was designed by Thomas van der Velden (t.v.). When played with the Revolution! MIDI Pack, this level uses the music track "Midnight Dinner," composed by Oleg Vovk (CWolf) and James Paddock (Jimmy).

Walkthrough[edit]

Map of Utopia
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Next to the northeast corner of the building with the yellow doors, where the armor bonuses and berserk pack are, press on the column near them to find a megaarmor. (sector 95)
  2. Enter the building on the west side of the map and climb the steps. Jump from the steps out the window onto the roof of the southwest building to find a backpack and a computer area map on its roof. (sector 58)
  3. After opening the red door on the east side of the map, lower down the lift ahead (to the east) and go through the lighter portion of the western wall before the lift rides up. Inside the alcove, you will find a backpack. (sector 118)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:13.83 Light_Speed 2018-02-12 tv12-013.zip
NM speed 0:19.40 Aleks Shahov (Plut) 2013-08-04 tv12n019.zip
UV max 3:26.37 Guanlan Chen (GarrettChan) 2021-03-12 tv12m326.zip
NM 100S
UV -fast 4:54.17 Jochen Schneidau (Angus) 2006-02-20 tv12f454.zip
UV -respawn
UV Tyson 29:09.54 Kyle McAwesome 2019-04-06 tv12t2909.zip
UV pacifist 0:13.97 Vladimir Monakhov (skepticist) 2009-03-28 tv12p013.zip
Stroller 0:23.89 BigBoy91 2020-06-23 tvr-12str-002389.zip

The data was last verified in its entirety on April 3, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing south-east. (thing 197)
  2. facing north. (thing 198)
  3. facing north. (thing 199)
  4. facing east. (thing 200)

Statistics[edit]

Map data[edit]

Things 245
Vertices 976*
Linedefs 1104
Sidedefs 1672
Sectors 129
* The vertex count without the effect of node building is 854.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]