MAP12: Velocity (Plutonia: Revisited Community Project)

From DoomWiki.org

PRCP maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.

MAP12: Velocity is the twelfth level of Plutonia: Revisited Community Project. It was designed by Charly Goulois (Kira), and uses the music track "Facing the Spider," composed by Robert Prince for Doom. The par time defined in MAPINFO is 2:30.

Walkthrough[edit]

Map of Velocity
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Drop down the hole in front of you and kill any imps and shotgun guys waiting below then go north into a room with a super shotgun and chaingun, then continue north into a pit which is overlooked by a spiderdemon, chaingunners and revenants. Go up the stairs at the north-west end of the pit to a ledge with a mancubus then open the door here to enter a room with one or two cyberdemons (on Hurt Me Plenty skill level or higher), as well as a series of square platforms that lead to a metal column. Drop into the blood below and press the eye switch on the west side to lower the metal column, then use the teleporter in the north-west corner of the pit to return to the upper level. You can now run across the square platforms to the teleporter on top of the metal column, which will send you to the south-west ledge and telefrag the first cyberdemon.

Open the nearby door to see another teleporter ahead, which will close when you approach it. Dodge the three revenants that appear on the platforms outside then return to the ledge and press the gargoyle switch that has opened to reopen the teleporter, which will send you to the second cyberdemon's ledge and telefrag it. Open the nearby door to face some demons and chaingunners then go east to the ledge overlooking the spiderdemon's platform, kill it if you have not already done so, then drop down to the platform and press the skull switch here. Go back up to the ledge overlooking the platform, where a small bridge has risen, then continue east and north to another hole and drop down it to get outside.

Kill the various monsters waiting outside, including a spiderdemon and one or two arch-viles on HMP or higher, then go up the steps on the west side of the grass to reach the exit teleporter. Watch out for the chaingunners that are released around you as you reach the top of the steps.

Other points of interest[edit]

In the room with the super shotgun and chaingun, use the lift in the north-east corner to go up to a ledge with a rocket launcher and megaarmor.

Secrets[edit]

  1. From the starting area, drop down to the north. Enter the western tunnel and jump to the platform with the chaingun, then straferun west into the small opening to reach an arch-vile, a box of rockets, and a supercharge. (sector 18)
  2. Press the switch on the platform where the spiderdemon was to raise the gap in the walkway north of the platform. Return to the walkway and cross the former gap to lower the teleporter east of that platform (it is also possible to jump to the teleporter from the platform by running); it will take you to the raised area north of the blood pit and the walkway, where you will find a BFG9000 and two energy cell packs. (sector 186) The secret is guarded by two teleporting arch-viles. You can also find a supercharge on the central platform in the blood pit, south of the secret.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:19.63 Gosu_Noob 2025-01-29 pv12p019.zip Cross-listed from Pacifist
NM speed
UV max 3:04.40 blob1024 2011-10-29 pv12-304.zip
NM 100S 0:23.66 Artem Safronov (SAV88) 2011-05-17 pv12s023.zip Also Pacifist
UV -fast
UV -respawn
UV Tyson
UV pacifist 0:19.63 Gosu_Noob 2025-01-29 pv12p019.zip
NoMo 0:34.94 Cacatou 2013-07-22 prcpnomo.zip

The data was last verified in its entirety on February 5, 2025.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing north. (thing 208)
  2. facing south-west. (thing 209)
  3. facing east. (thing 210)
  4. facing south. (thing 211)

Statistics[edit]

Map data[edit]

Things 329
Vertices 1153*
Linedefs 1230
Sidedefs 1819
Sectors 201

* The vertex count without the effect of node building is 1015.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

This level was inspired by MAP12 of Plutonia, and MAP15 of Plutonia 2. The level was constructed in "4 or 5 evenings," using Doom Builder 2.

Trivia[edit]

External links[edit]