MAP12: Walk in the Park (Scythe)
From DoomWiki.org
| Scythe maps |
|---|
| First Episode |
Second Episode
|
| Third Episode |
| Secret maps |
MAP12: Walk in the Park is the twelfth map of Scythe. It was designed by Erik Alm, and uses the briefing music track from Descent II.
Contents
Walkthrough[edit]
Essentials[edit]
Just behind the crate to your right is a shotgun, so grab it and head west to find the red skull key. Now open the red doors into the field and you can take either of the other two keys in whatever order you like. The blue skull key is inside of the red brick building with the two barons of Hell inside, while to get the yellow key, you need to go behind the brown brick wall in the southwest (the one that has rockets and a switch which lowers a rocket launcher) and head through the nukage to get it. Once you have both keys, return to the building you started in and open both the yellow and blue doors to find the exit.
Other points of interest[edit]
Secrets[edit]
- The platform with the chaingun counts as a secret. (sector 106)
- To lower the soul sphere, press on the eastern side of the pillar that it stands on. (sector 117)
Bugs[edit]
It is possible to get softlocked by jumping out of the building at the start without picking up the red key, as you need to get back in through the opened red bars to complete the level. This can be done simply by standing next to the red key, then running through the nearest low window, at linedef 102. It is possible to salvage this situation, however, as it is also possible to perform a squeeze glide through the red bars to get back inside.
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current Compet-n records[edit]
The Compet-n records for the map are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | |||||
| NM100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The data was last verified in its entirety on July 4, 2020.
Current DSDA records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | 0:13.71 | Boris Klimeš (dew) | 2009-08-28 | sc12p013.zip | Cross-listed from Pacifist |
| NM speed | 0:14.57 | Aleksey Kamenev (4shockblast) | 2014-11-06 | sc12n014.zip | |
| UV max | 0:44.17 | KineticBeverage | 2024-01-27 | sc_max.zip | |
| NM 100S | 0:20.94 | megasphere308 | 2021-04-23 | sc12ns020.zip | |
| UV -fast | 1:00.14 | Andrea Rovenski | 2023-03-16 | sc12f100.zip | |
| UV -respawn | 1:36.23 | Dogmachine | 2022-02-05 | scythe12r136.zip | |
| UV Tyson | 1:48.71 | Andrea Rovenski | 2023-05-10 | sc12t148.zip | |
| UV pacifist | 0:13.71 | Boris Klimeš (dew) | 2009-08-28 | sc12p013.zip | |
| NoMo | 0:10.97 | Aleksey Kamenev (4shockblast) | 2019-12-29 | sc12o010.zip | |
| NoMo 100S | 0:14.89 | Tellurium | 2024-12-17 | sc12os014.zip | |
| Stroller | 0:34.54 | GrumpyCat | 2021-03-15 | sc12str034.zip |
The data was last verified in its entirety on January 18, 2025.
Deathmatch[edit]
Player spawns[edit]
This level contains six spawn points:
- facing east. (thing 98)
- facing west. (thing 99)
- facing south. (thing 100)
- facing south. (thing 101)
- facing north. (thing 102)
- facing north. (thing 103)
Statistics[edit]
Map data[edit]
| Things | 105 |
| Vertices | 608* |
| Linedefs | 601 |
| Sidedefs | 1001 |
| Sectors | 118 |
* The vertex count without the effect of node building is 481.
Things[edit]
This level contains the following numbers of things per skill level:
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Technical information[edit]
Inspiration and development[edit]
Trivia[edit]
See also[edit]
Sources[edit]
External links[edit]
- MAP12 demos from the Compet-n database: UV speed • NM speed • UV max • NM100S • UV -fast • UV -respawn • UV Tyson • UV pacifist
- MAP12 demos at the Doom Speed Demo Archive
