MAP12: Water Treatment Facility (DOOM: A Megawad in Two Weeks)


DOOM: A Megawad in Two Weeks maps
Episode 1

01 02 03 04 05 06 07 08

Episode 2

09 10 11

Episode 3
This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.
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MAP12: Water Treatment Facility is the twelfth map of DOOM: A Megawad in Two Weeks. It was designed by Lizardcommando and uses the music track "".


Map of Water Treatment Facility
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


There are no official secrets on this map.


Demo files[edit]

Areas / screenshots[edit]


As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on January 15, 2022.


Player spawns[edit]

This level contains six spawn points:

  1. facing east. (thing 39)
  2. facing west. (thing 77)
  3. facing north. (thing 78)
  4. facing west. (thing 153)
  5. facing south. (thing 197)
  6. facing south. (thing 277)


Map data[edit]

Things 278
Vertices 1264*
Linedefs 1273
Sidedefs 2064
Sectors 290
* The vertex count without the effect of node building is 1024.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]