MAP12 (BF THUD!)

From DoomWiki.org

BF THUD! maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29

This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.
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MAP12 is the twelfth map of BF_THUD!. It was designed by Christen Klie.

Walkthrough[edit]

Map of MAP12
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Shoot the wall near the stimpack in the blue key room. It opens, revealing a path to the eastern room. (sector 78)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing east. (thing 54)
  2. facing west. (thing 55)
  3. facing north. (thing 56)
  4. facing east. (thing 57)

Statistics[edit]

Map data[edit]

Things 200
Vertices 991*
Linedefs 890
Sidedefs 1229
Sectors 87
* The vertex count without the effect of node building is 800.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]