MAP136: The Converge (Rabbit's All-comers Mapping Project)

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RAMP maps 130-139

01 10 11 12 13 14 15 16 17 18 19
20 21 22 23 24 25 26 27 28 29
30 31 32 33 34 35 36 37 38 39
40 41 42 43 44 45 46 47 48 49
50 51 52 53 54 55 56 57 58 59
60 61 62 63 64 65 66 67 68 69
70 71 72 73 74 75 76 77 78 79
80 81 82 83 84 85 86 87 88 89
90 91 92 93 94 95 96 97 98 99
100 101 102 103 104 105 106 107 108 109
110 111 112 113 114 115 116 117 118 119
120 121 122 123 124 125 126 127 128 129
(130 - 139)
140 141 142 143 144 145 146 147 148 149
150 151 152 153 154 155 156 157 158 159
160 161 162 163 164 165 166 167 168 169
170 171 172 173 174 175 176 177 178 179
180 181 182 183 184 185 186 187 188 189
190 191 192 193 194 195 196 197 198 199
200 201 202 203 204 205 206 207 208 209

This level occupies the map slot MAP136. For other maps with a non-standard slot, see Category:Non-standard map slots.
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MAP136: The Converge is the one hundred thirty-sixth map of Rabbit's All-comers Mapping Project. It was designed by Mike Everson and uses the music track "Running from Evil," originally composed by Robert Prince for Doom II.

Walkthrough[edit]

Map of The Converge
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the blue key area, head to the northwest lift and use the broken button to the left. Quickly head into the slime and get the super shotgun to the southwest. (sector 83)
  2. On the ledge south of the blue key, head to the computer to the west. A switch is on the west side, which will reveal a berserk pack nearby. (sector 343)
  3. Open the blue door and shoot the barrel. Open the wall north of it to access the window where the shotgun guys were. Get to the middle to open a wall with more shotgun guys, a medikit, and stimpacks. (sector 95)
  4. In the area with crates, head to the middle and jump to the southwest, then to the south, then back northeast. You want to stay on the crates so you can get to the switch to the south. Flip it, then return to the first area and open the red door. Head south, take the teleporter, then climb up in the lava area. To the west is a soul sphere. (sector 303)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on March 24, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains only one spawn point, making it unplayable in deathmatch mode:

  1. facing south. (thing 54)

Statistics[edit]

Map data[edit]

Things 360
Vertices 3253*
Linedefs 2978
Sidedefs 5121
Sectors 526
* The vertex count without the effect of node building is 2532.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]