MAP139: Quake World is the one hundred thirty-ninth map of Rabbit's All-comers Mapping Project. It was designed by CBM and uses the music track "James Bond Theme," originally composed by Monty Norman and sequenced and rearranged for MIDI format.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- At the northwest bridge section, fall into the liquid below the south bridge and head south. Lower a wall to the west, then return to the intersection with a crusher. Head west all the way, then take the southeast path and head to the section with health bonuses, armor bonuses, backpacks, a chaingun, and an invulnerability (only on I'm Too Young to Die). (sector 58)
- Open the wall east of the red keycard to find radiation suits, health bonuses, armor bonuses, and a backpack. (sector 92)
- At the northwest bridge section, fall into the liquid below the south bridge and use a wall in the first alcove to the east. Enter to get backpacks, a megaarmor, armor bonuses, and an invulnerability (only on I'm Too Young to Die). (sector 359)
- At the intersection at the center of the map, head east and find an opening to the south you can jump to. Jump to it and at the end of the path, fall into the hole. Swim up to the platform to find backpacks. (sector 425)
- Head southwest from the portal room and open the north wall to get an invulnerability and a backpack. (sector 827)
- Entering Secret #5 opens the north wall in the portal room. Head north of Secret #7 and open the wall there for a box of rockets. (sector 832)
- In the area with all the portals, open the wall north of the leftmost portal to find a backpack and a soul sphere. (sector 835)
- In the big room at the south end, step on the green pad in the northwest corner. Fall into the liquid under it and swim into a small corridor containing an invulnerability and a backpack. (sector 836)
- In the big room at the south end, head east to a big hall where you can find a crusher. Go through the south wall to get armor bonuses. (sector 840)
- In the big room at the south end, fall into the liquid below it and head northeast through the corridor. On the other side, you can get a backpack and a megasphere (only on I'm Too Young to Die) on the platform. (sector 852)
- Swim east from Secret #10 to get a soul sphere and a backpack in the next section. (sector 858)
- Swim east from Secret #11 to get a backpack on the next platform. This counts as two secrets. (sector 873)
- See Secret #12. (sector 899)
- Swim east from the previous two secrets to find a platform with a radiation suit. (sector 881)
- Swim east from Secret #14 to get a backpack and an invulnerability (only on I'm Too Young to Die). (sector 889)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The (absence of) data was last verified in its entirety on March 24, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains twenty-three spawn points:
- facing south-west. (thing 343)
- facing south-west. (thing 344)
- facing west. (thing 345)
- facing north. (thing 346)
- facing south. (thing 347)
- facing south. (thing 348)
- facing north. (thing 349)
- facing west. (thing 350)
- facing south-west. (thing 351)
- facing north. (thing 352)
- facing south. (thing 357)
- facing east. (thing 359)
- facing east. (thing 360)
- facing east. (thing 361)
- facing east. (thing 362)
- facing west. (thing 364)
- facing west. (thing 365)
- facing west. (thing 366)
- facing west. (thing 367)
- facing west. (thing 368)
- facing east. (thing 369)
- facing south-west. (thing 370)
- facing west. (thing 371)
Statistics[edit]
Map data[edit]
This level contains the following numbers of things per skill level:
|
Cooperative
|
Monsters |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Zombieman |
16 |
16 |
16 |
21 |
21 |
21 |
21 |
21
|
Shotgun guy |
35 |
35 |
35 |
39 |
39 |
39 |
39 |
39
|
Heavy weapon dude |
8 |
8 |
8 |
9 |
9 |
9 |
9 |
9
|
Imp |
30 |
30 |
30 |
33 |
33 |
33 |
33 |
33
|
Demon |
29 |
29 |
29 |
31 |
31 |
31 |
31 |
31
|
Spectre |
3
|
Revenant |
7 |
7 |
7 |
13 |
18 |
20 |
21 |
22
|
Cacodemon |
0 |
0 |
2 |
2 |
2 |
2 |
2 |
2
|
Pain elemental |
0 |
0 |
0 |
0 |
1 |
2 |
3 |
3
|
Hell knight |
11 |
11 |
12 |
15 |
18 |
19 |
20 |
25
|
Baron of Hell |
0 |
0 |
0 |
3 |
3 |
3 |
3 |
3
|
Arachnotron |
0 |
0 |
1 |
2 |
2 |
2 |
2 |
2
|
Mancubus |
2 |
5 |
9 |
11 |
13 |
14 |
18 |
20
|
Arch-vile |
3
|
Cyberdemon |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1
|
Wolfenstein SS |
46 |
47 |
48 |
69 |
70 |
71 |
72 |
74
|
Weapons |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Chainsaw |
2
|
Shotgun |
2
|
Super shotgun |
2
|
Chaingun |
14 |
14 |
14 |
14 |
1 |
1 |
1 |
14
|
Rocket launcher |
2
|
Plasma gun |
2 |
1 |
1 |
1 |
1 |
1 |
1 |
1
|
BFG9000 |
2
|
Ammunition |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Clip |
4
|
Box of bullets |
3
|
4 shotgun shells |
9
|
Box of shotgun shells |
27
|
Rocket |
7
|
Box of rockets |
12
|
Energy cell pack |
8
|
Health & Armor |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Stimpack |
4
|
Medikit |
17
|
Armor |
2
|
Megaarmor |
3
|
Items |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Armor bonus |
160
|
Health bonus |
95
|
Supercharge |
4
|
Megasphere |
17 |
15 |
15 |
15 |
15 |
15 |
15 |
15
|
Backpack |
28 |
27 |
27 |
27 |
27 |
27 |
27 |
27
|
Berserk |
2
|
Computer area map |
1
|
Invulnerability |
40 |
6 |
6 |
6 |
6 |
6 |
6 |
6
|
Partial invisibility |
2
|
Radiation shielding suit |
9
|
Keys |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Blue keycard |
1
|
Blue skull key |
1
|
Red keycard |
1
|
Red skull key |
1
|
Yellow keycard |
1
|
Yellow skull key |
1
|
Miscellaneous |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Cooperative start |
8
|
Exploding barrel |
12
|
Teleport landing |
17
|
Voodoo doll |
2
|
|
Deathmatch
|
Monsters |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Zombieman |
16 |
16 |
16 |
21 |
21 |
21 |
21 |
21
|
Shotgun guy |
35 |
35 |
35 |
39 |
39 |
39 |
39 |
39
|
Heavy weapon dude |
8 |
8 |
8 |
9 |
9 |
9 |
9 |
9
|
Imp |
30 |
30 |
30 |
33 |
33 |
33 |
33 |
33
|
Demon |
29 |
29 |
29 |
31 |
31 |
31 |
31 |
31
|
Spectre |
3
|
Revenant |
7 |
7 |
7 |
13 |
18 |
20 |
21 |
22
|
Cacodemon |
0 |
0 |
2 |
2 |
2 |
2 |
2 |
2
|
Pain elemental |
0 |
0 |
0 |
0 |
1 |
2 |
3 |
3
|
Hell knight |
11 |
11 |
12 |
15 |
18 |
19 |
20 |
25
|
Baron of Hell |
0 |
0 |
0 |
3 |
3 |
3 |
3 |
3
|
Arachnotron |
0 |
0 |
1 |
2 |
2 |
2 |
2 |
2
|
Mancubus |
2 |
5 |
9 |
11 |
13 |
14 |
18 |
20
|
Arch-vile |
3
|
Cyberdemon |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1
|
Wolfenstein SS |
46 |
47 |
48 |
69 |
70 |
71 |
72 |
74
|
Weapons |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Chainsaw |
2
|
Shotgun |
2
|
Super shotgun |
2
|
Chaingun |
14 |
14 |
14 |
14 |
1 |
1 |
1 |
14
|
Rocket launcher |
2
|
Plasma gun |
2 |
1 |
1 |
1 |
1 |
1 |
1 |
1
|
BFG9000 |
2
|
Ammunition |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Clip |
4
|
Box of bullets |
3
|
4 shotgun shells |
9
|
Box of shotgun shells |
27
|
Rocket |
7
|
Box of rockets |
12
|
Energy cell pack |
8
|
Health & Armor |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Stimpack |
4
|
Medikit |
17
|
Armor |
2
|
Megaarmor |
3
|
Items |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Armor bonus |
160
|
Health bonus |
95
|
Supercharge |
4
|
Megasphere |
17 |
15 |
15 |
15 |
15 |
15 |
15 |
15
|
Backpack |
28 |
27 |
27 |
27 |
27 |
27 |
27 |
27
|
Berserk |
2
|
Computer area map |
1
|
Invulnerability |
40 |
6 |
6 |
6 |
6 |
6 |
6 |
6
|
Partial invisibility |
2
|
Radiation shielding suit |
9
|
Miscellaneous |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Deathmatch start |
23
|
Exploding barrel |
12
|
Teleport landing |
17
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]