MAP139: Quake World (Rabbit's All-comers Mapping Project)

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RAMP maps 130-139

01 10 11 12 13 14 15 16 17 18 19
20 21 22 23 24 25 26 27 28 29
30 31 32 33 34 35 36 37 38 39
40 41 42 43 44 45 46 47 48 49
50 51 52 53 54 55 56 57 58 59
60 61 62 63 64 65 66 67 68 69
70 71 72 73 74 75 76 77 78 79
80 81 82 83 84 85 86 87 88 89
90 91 92 93 94 95 96 97 98 99
100 101 102 103 104 105 106 107 108 109
110 111 112 113 114 115 116 117 118 119
120 121 122 123 124 125 126 127 128 129
(130 - 139)
140 141 142 143 144 145 146 147 148 149
150 151 152 153 154 155 156 157 158 159
160 161 162 163 164 165 166 167 168 169
170 171 172 173 174 175 176 177 178 179
180 181 182 183 184 185 186 187 188 189
190 191 192 193 194 195 196 197 198 199
200 201 202 203 204 205 206 207 208 209

This level occupies the map slot MAP139. For other maps with a non-standard slot, see Category:Non-standard map slots.
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MAP139: Quake World is the one hundred thirty-ninth map of Rabbit's All-comers Mapping Project. It was designed by CBM and uses the music track "".

Walkthrough[edit]

Map of Quake World
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the northwest bridge section, fall into the liquid below the south bridge and head south. Lower a wall to the west, then return to the intersection with a crusher. Head west all the way, then take the southeast path and head to the section with health bonuses, armor bonuses, backpacks, a chaingun, and an invulnerability (only on I'm Too Young to Die). (sector 58)
  2. Open the wall east of the red keycard to find radiation suits, health bonuses, armor bonuses, and a backpack. (sector 92)
  3. At the northwest bridge section, fall into the liquid below the south bridge and use a wall in the first alcove to the east. Enter to get backpacks, a megaarmor, armor bonuses, and an invulnerability (only on I'm Too Young to Die). (sector 359)
  4. At the intersection at the center of the map, head east and find an opening to the south you can jump to. Jump to it and at the end of the path, fall into the hole. Swim up to the platform to find backpacks. (sector 425)
  5. Head southwest from the portal room and open the north wall to get an invulnerability and a backpack. (sector 827)
  6. Entering Secret #5 opens the north wall in the portal room. Head north of Secret #7 and open the wall there for a box of rockets. (sector 832)
  7. In the area with all the portals, open the wall north of the leftmost portal to find a backpack and a soul sphere. (sector 835)
  8. In the big room at the south end, step on the green pad in the northwest corner. Fall into the liquid under it and swim into a small corridor containing an invulnerability and a backpack. (sector 836)
  9. In the big room at the south end, head east to a big hall where you can find a crusher. Go through the south wall to get armor bonuses. (sector 840)
  10. In the big room at the south end, fall into the liquid below it and head northeast through the corridor. On the other side, you can get a backpack and a megasphere (only on I'm Too Young to Die) on the platform. (sector 852)
  11. Swim east from Secret #10 to get a soul sphere and a backpack in the next section. (sector 858)
  12. Swim east from Secret #11 to get a backpack on the next platform. This counts as two secrets. (sector 873)
  13. See Secret #12. (sector 899)
  14. Swim east from the previous two secrets to find a platform with a radiation suit. (sector 881)
  15. Swim east from Secret #14 to get a backpack and an invulnerability (only on I'm Too Young to Die). (sector 889)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on March 24, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains twenty-three spawn points:

  1. facing south-west. (thing 343)
  2. facing south-west. (thing 344)
  3. facing west. (thing 345)
  4. facing north. (thing 346)
  5. facing south. (thing 347)
  6. facing south. (thing 348)
  7. facing north. (thing 349)
  8. facing west. (thing 350)
  9. facing south-west. (thing 351)
  10. facing north. (thing 352)
  11. facing south. (thing 357)
  12. facing east. (thing 359)
  13. facing east. (thing 360)
  14. facing east. (thing 361)
  15. facing east. (thing 362)
  16. facing west. (thing 364)
  17. facing west. (thing 365)
  18. facing west. (thing 366)
  19. facing west. (thing 367)
  20. facing west. (thing 368)
  21. facing east. (thing 369)
  22. facing south-west. (thing 370)
  23. facing west. (thing 371)

Statistics[edit]

Map data[edit]

Things 958
Vertices 4734
Linedefs 5932
Sidedefs 9760
Sectors 1300

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]