This level occupies the map slot MAP13. For other maps which occupy this slot, see Category:MAP13.
MAP13: Binde Haldetmand Palae is the thirteenth map of THT: Threnody. It was designed by Paul Corfiatis (pcorf), who also composed the music track "Medi Evil."
Walkthrough[edit]
Map of Binde Haldetmand Palae
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Open the yellow door at the start, then turn right and use the green torch. Drop down near the pool with the backpack and take the lift nearby before it rises. Up here you will find shotgun shells and a berserk pack. (sector 541)
- At the south hallway, go to the west side and open the wall where the candle is. Take the teleporter and open the double doors at the end to reach a warehouse containing a rocket launcher and some rockets. (sector 639)
- Open the yellow door and press the switch at the far end, then go on the upper level and through the door on the left side. There are two switches here. Press on the lit lion switch, then drop down and return to the previous switch. The door nearby has opened. The room inside has a computer area map among many other supplies. (sector 701)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The data was last verified in its entirety on August 2, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains eight spawn points:
- facing south. (thing 375)
- facing north-west. (thing 376)
- facing north-west. (thing 377)
- facing south. (thing 378)
- facing south-east. (thing 379)
- facing north. (thing 380)
- facing south-east. (thing 381)
- facing east. (thing 382)
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 2886.
This level contains the following numbers of things per skill level:
|
Cooperative
|
Monsters |
1-2 |
3 |
4-5
|
Imp |
39 |
50 |
53
|
Lost soul |
9 |
12 |
12
|
Demon |
10 |
18 |
20
|
Spectre |
9 |
13 |
13
|
Revenant |
2 |
3 |
3
|
Cacodemon |
3 |
5 |
5
|
Pain elemental |
1
|
Hell knight |
4 |
8 |
9
|
Baron of Hell |
1
|
Arachnotron |
0 |
1 |
2
|
Mancubus |
2 |
6 |
7
|
Arch-vile |
0 |
0 |
1
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
1
|
Super shotgun |
1
|
Chaingun |
1
|
Rocket launcher |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
18
|
Box of bullets |
5
|
4 shotgun shells |
46
|
Box of shotgun shells |
5
|
Rocket |
16
|
Energy cell |
1
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
12
|
Medikit |
4
|
Armor |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
16
|
Health bonus |
28
|
Backpack |
1
|
Berserk |
1
|
Computer area map |
1
|
Keys |
1-2 |
3 |
4-5
|
Yellow skull key |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Teleport landing |
20
|
Voodoo doll |
1
|
|
Deathmatch
|
Monsters |
1-2 |
3 |
4-5
|
Imp |
39 |
50 |
53
|
Lost soul |
9 |
12 |
12
|
Demon |
10 |
18 |
20
|
Spectre |
9 |
13 |
13
|
Revenant |
2 |
3 |
3
|
Cacodemon |
3 |
5 |
5
|
Pain elemental |
1
|
Hell knight |
4 |
8 |
9
|
Baron of Hell |
1
|
Arachnotron |
0 |
1 |
2
|
Mancubus |
2 |
6 |
7
|
Arch-vile |
0 |
0 |
1
|
Weapons |
1-2 |
3 |
4-5
|
Chainsaw |
1
|
Shotgun |
2
|
Super shotgun |
2
|
Chaingun |
2
|
Rocket launcher |
2
|
Plasma gun |
1
|
BFG9000 |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
24
|
Box of bullets |
5
|
4 shotgun shells |
52
|
Box of shotgun shells |
5
|
Rocket |
16
|
Box of rockets |
3
|
Energy cell |
7
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
12
|
Medikit |
4
|
Armor |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
16
|
Health bonus |
28
|
Backpack |
4
|
Berserk |
2
|
Computer area map |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Deathmatch start |
8
|
Teleport landing |
20
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]