MAP13: Black Death (Skulldash)


Skulldash maps
Tier One

01 32 02 03 04 05 28

Tier Two

06 07 08 09 23 29

Tier Three
Tier Four

14 15 16 17 24 31

Tier Five

18 19 20 21 26 22

Community Tier pt.1

33 34 35 36 37 38 39 40 41 42

Community Tier pt.2

43 44 45 46 47 48 49 50 51

This level occupies the map slot MAP13. For other maps which occupy this slot, see Category:MAP13.
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MAP13: Black Death is the thirteenth map of Skulldash. It was designed by Joshua O'Sullivan (Dragonfly) and uses the music track "".


Map of Black Death
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Head to the lift east of the start, then to the north of it. Jump northeast and veer northwest to find a secret area with skulltokens and a green skulltoken. (sector 94)
  2. Take the teleporter in Secret #1 and head south, then west to the lift. Use it to go up, then leave the lift and quickly get under it to get a golden skulltoken. Note that the secret itself is the teleporters nearby, and cannot actually be triggered because stepping on them teleports you away. (sector 781)
  3. Inside the east building, at the north end, lower the southwest wall to pick up a golden skulltoken. (sector 516)
  4. Shoot the switch at the southeast end, then head out of the east building to the west and head south. Follow the glowing platforms to a platform with skulltokens and a green skulltoken. (sector 46)
  5. Shoot the switch at the southeast end, then make your way to the northeast walkway and follow the glowing platforms to a platform with skulltokens and a green skulltoken. (sector 545)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on January 10, 2022.


Map data[edit]

Things 733
Vertices 6556*
Linedefs 5561
Sidedefs 9829
Sectors 792
* The vertex count without the effect of node building is 4828.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]