MAP13: Butchery Loves Company (ZBlood)


ZBlood maps 11-20

01 02 03 04 05 06 07 08 09 10
(11 - 20)
21 22 31
Deathmatch maps: 40 41

This level occupies the map slot MAP13. For other maps which occupy this slot, see Category:MAP13.
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MAP13: Butchery Loves Company is the thirteenth map of ZBlood. It was designed by Jeffrey Graham (psyren) and Joseph Otey (Doorhenge), and uses the music track "". The par time defined in MAPINFO is 5:30.


Map of Butchery Loves Company
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the skull key room, lower the shelf at the south end to get a body armor. (sector 36)
  2. Quickly head behind the electric barrier and east, then north, dropping down before it rises to pick up a super armor. (sector 155)
  3. In the central hall, get the Tommy Gun and head east, then drop northeast and enter the alcove to find a cloak of shadows. (sector 160)
  4. After you get the eye key, leave and enter the closet to the west. Open the west wall for a Life Seed. (sector 184)
  5. At the north end, head to the west side and go on the thin wall. At the end, open the wall to get a Life Leech. (sector 210)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.


Player spawns[edit]

This level contains eight spawn points:

  1. facing north. (thing 188)
  2. facing west. (thing 189)
  3. facing west. (thing 199)
  4. facing north. (thing 200)
  5. facing east. (thing 202)
  6. facing south. (thing 210)
  7. facing south. (thing 212)
  8. facing north. (thing 217)


Map data[edit]

Things 279
Vertices 1215*
Linedefs 1262
Sidedefs 1935
Sectors 259
* The vertex count without the effect of node building is 1011.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

The level is based on the original by James Wilson (Shade).


See also[edit]


External links[edit]