MAP13: Castle Grounds (Interception)


Interception maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP13. For other maps which occupy this slot, see Category:MAP13.
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MAP13: Castle Grounds is the thirteenth map of Interception. It was designed by Memfis and uses the music track "". The par time defined in MAPINFO is 2:30.


Map of Castle Grounds
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the small cave at the southwest part of the map, press on the baron face to find a secret crypt area. A berserk pack is in one of the graves. (sector 494)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 5:51.94 Zahid 2013-02-10 Plays back with intercep_old.wad
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on June 3, 2022.


Player spawns[edit]

This level contains six spawn points:

  1. facing south-east. (thing 18)
  2. facing south. (thing 367)
  3. facing north-west. (thing 369)
  4. facing south-east. (thing 371)
  5. facing west. (thing 373)
  6. facing south-west. (thing 374)


Map data[edit]

Things 376
Vertices 2278*
Linedefs 2459
Sidedefs 3744
Sectors 525
* The vertex count without the effect of node building is 1955.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]