MAP13: Catacombs (Strife)


Strife levels (13-14 & 20-25)
Commons and Factory

Castle and Temple
Bishop's Fortress
Commons and Factory
  • 13-14 & 20-25
Loremaster and Entity
Extra levels
This level occupies the map slot MAP13. For other maps which occupy this slot, see Category:MAP13.
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MAP13: Catacombs is a level in Strife. It uses the music track "Castle".


Spoiler Warning: Plot details follow.

Macil has sent the player to shut down the system that turns peasants into acolytes. After meeting Richter in the commons, the player enters the catacombs to find a key that would give access to the factory where the system is located. In the catacombs, the player will eventually reach the ruined temple and find the key there. After that, he would access the mines and the factory.

The catacombs appear to serve as an underground hub between some of the core locations of the Order. Once the player has entered the catacombs from the Order commons, he is able to open a route to the bailey of the Bishop's fortress down there. In addition, the underground locale has two sealed entrances that can be opened later from the factory. The passages behind them lead to the conversion chapel and the manufacturing.

Spoilers end here.


Map of Catacombs
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets.


Other points of interest[edit]

To the northwest of the octagonal starting area, there is a room where a mini-missile launcher can be found. When you enter the staircase that leads to the room, you will temporarily open a door to the south of the weapon. Enter the chamber beyond the door and use the teleporter to reach a nearby station that holds a surgery kit.


There are no official secrets on this level.


Areas / screenshots[edit]


Routes and tricks[edit]


Player spawns[edit]

This level contains seventeen spawn points:

  1. facing west. (thing 214)
  2. facing south-west. (thing 215)
  3. facing north. (thing 216)
  4. facing west. (thing 217)
  5. facing south-west. (thing 218)
  6. facing north-east. (thing 219)
  7. facing north. (thing 220)
  8. facing north. (thing 221)
  9. facing west. (thing 222)
  10. facing west. (thing 223)
  11. facing south-west. (thing 226)
  12. facing east. (thing 227)
  13. facing south. (thing 228)
  14. facing north. (thing 229)
  15. facing south-west. (thing 230)
  16. facing north. (thing 231)
  17. facing north. (thing 328)


Map data[edit]

Things 397
Vertices 2963*
Linedefs 2962
Sidedefs 4114
Sectors 470
* The vertex count without the effect of node building is 2473.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]