MAP13: Combustion (Judgment)

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Judgment maps
Ep.1: Step into the Fire

01 02 03 04 05 06

Ep.2: Bringing Death in Kind

07 08 09 10 11

Ep.3: Mutant Techgnawlogy
Ep.4: Beholding Ancient Fears

16 17 18 19 20

Ep.5: On the Seared Surface

21 22 23 24 25

Ep.6: Aberrant Chroma-Death

25 26 27 28 29 30

Secret levels

31 32 33 34

This level occupies the map slot MAP13. For other maps which occupy this slot, see Category:MAP13.
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MAP13: Combustion is the thirteenth map of Judgment. It was designed by Blake Collins (Rayziik) and uses the music track "Salvation Through Evisceration" by Brayden Hart (AD_79). The par time is 8:15. In the Retrial edition this level received small changes in both things population and geometry.

Walkthrough[edit]

Map of Combustion (original)
Map of Combustion (Retrial)
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Head north from the starting platform and into the hall. Open a wall to the east for ammo clips and a trapped helper dog. (sector 183)
  2. In the blue key room, head to the northeast wall and lower it. Follow the cave to medikits and a computer area map. (sector 406)
  3. Jump east from the starting platform through the slimefall to get an energy cell pack. (sector 512)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 1:38.63 Billa 2022-03-03 judg-lmps.zip Cross-listed from Pacifist
NM speed
UV max 4:19.40 BFGandorf 2024-08-30 judg13-41940.zip
NM 100S
UV -fast
UV -respawn
UV Tyson 9:38.80 BFGandorf 2024-08-23 judg13t93880.zip
UV pacifist 1:38.63 Billa 2022-03-03 judg-lmps.zip
NoMo 1:08.43 Daniel 2022-02-22 judg-lmps.zip
NoMo 100S 1:19.91 Daniel 2022-04-30 judg-lmps.zip

The data was last verified in its entirety on May 8, 2025.

Deathmatch[edit]

Player spawns[edit]

This level contains ten spawn points:

  1. facing north-east. (thing 439)
  2. facing north-east. (thing 440)
  3. facing east. (thing 441)
  4. facing east. (thing 442)
  5. facing south. (thing 443)
  6. facing north. (thing 444)
  7. facing north. (thing 445)
  8. facing west. (thing 446)
  9. facing south-west. (thing 447)
  10. facing south-west. (thing 448)

Statistics[edit]

Map data[edit]

Things[edit]

This level contains the following numbers of things per skill level:

Original ed.:

Retrial ed.:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]