MAP13: Cursed Ground (Scientist 2)

From DoomWiki.org

Scientist 2 maps
Episode 1: Central City

01 02 03 04 05 06

Episode 2: Siberia

07 08 09 10 11

Episode 3: Sacred City
This level occupies the map slot MAP13. For other maps which occupy this slot, see Category:MAP13.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP13: Cursed Ground is the thirteenth map of Scientist 2. It was designed by Roland van der Velden and uses a MIDI rendition of the Dream Theater song "Under a Glass Moon" as its music track.

Walkthrough[edit]

Map of Cursed Ground
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the northern room with computer terminals, press on the red soul sphere wall at the southern part of the area and flip the switch that appears to reveal a partial invisibility in the northern wall. (sector 243)
  2. Just before the dropoff point to the exit, press on the eastern wall just south of the small lava pit to get a medikit and a backpack. (sector 248)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed 04:28 Donatas Tamonis (Donce) 2006-06-24 sci2nmdt.zip PRBoom+ requires the '-nodeh' parameter
UV max 7:15.49 litwr 2015-01-01 si213-715.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 16, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains five spawn points:

  1. facing east. (thing 96)
  2. facing south. (thing 97)
  3. facing north-west. (thing 98)
  4. facing east. (thing 99)
  5. facing east. (thing 100)

Statistics[edit]

Map data[edit]

Things 158
Vertices 2997*
Linedefs 2828
Sidedefs 4789
Sectors 249
* The vertex count without the effect of node building is 2434.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]