MAP13: Dark Crypt (Zone 300)

From DoomWiki.org

Zone 300 maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32 33

This level occupies the map slot MAP13. For other maps which occupy this slot, see Category:MAP13.
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MAP13: Dark Crypt is the thirteenth map of Zone 300. It was designed by Paul Corfiatis, who also composed its untitled music track.

Walkthrough[edit]

Map of Dark Crypt
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the starting room, go to the northeast column and lower it from the north side to get a megasphere. (sector 11)
  2. Open the yellow door and descend the steps. Go to the north end of the steps and press it to find a secret passage with energy cells and a plasma gun. (sector 58)

Bugs[edit]

When the walls lower to reveal the yellow key and large bodies of damaging blood, a radiation suit (thing 42) is intended to be available. This suit snaps up to a ledge above and becomes impossible to obtain unless a nearby Hell knight walks into it while the walls are in motion to trigger the flickering glitch to bring it back down.

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:47.83 Billa 2021-11-25 z313p047.zip Cross-listed from Pacifist
NM speed
UV max 1:31.17 Andrea Rovenski (Cyberdemon531) 2023-10-09 z313-131.zip
NM 100S 0:59.77 BFGandorf 2022-08-19 z313s059.zip
UV -fast 1:17.71 Andrea Rovenski (Cyberdemon531) 2024-05-08 z313f117.zip
UV -respawn
UV Tyson
UV pacifist 0:47.83 Billa 2021-11-25 z313p047.zip
NoMo 0:26.80 Billa 2021-12-29 z313o026.zip

The data was last verified in its entirety on June 3, 2024.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing east. (thing 224)
  2. facing north. (thing 225)
  3. facing north. (thing 226)
  4. facing south-east. (thing 227)

Statistics[edit]

Map data[edit]

Things 241
Vertices 272*
Linedefs 300
Sidedefs 433
Sectors 61
* The vertex count without the effect of node building is 228.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]