MAP13: Deathway (Pursuit)

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Pursuit maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20, 31 - 32)
21 22 23 24 25 26 27 28 29 30

This level occupies the map slot MAP13. For other maps which occupy this slot, see Category:MAP13.
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MAP13: Deathway is the thirteenth map of Pursuit, a deathmatch megawad. It was designed by Ty Halderman.

Analysis[edit]

Spawn pointsUnmarked
Map of Deathway

Map layout[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing south-east. (thing 4)
  2. facing south-west. (thing 5)
  3. facing north-west. (thing 6)
  4. facing north-east. (thing 7)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 105
Vertices 521*
Linedefs 495
Sidedefs 802
Sectors 84
* The vertex count without the effect of node building is 416.

Things[edit]

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Shotgun 4
Super shotgun 3 2 2
Chaingun 2
Rocket launcher 2 1 1
Plasma gun 0 1 1
BFG9000 0 1 1
Ammunition 1-2 3 4-5
Clip 0 19 0
4 shotgun shells 0 9 0
Rocket 0 15 0
Energy cell 0 9 0
Energy cell pack 0 1 0
Health & Armor 1-2 3 4-5
Stimpack 0 7 0
Medikit 0 3 0
Items 1-2 3 4-5
Supercharge 0 1 0
Miscellaneous 1-2 3 4-5
Deathmatch start 4
Teleport landing 2

See also[edit]

External links[edit]