MAP13: Deathway (Pursuit)
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Pursuit maps 12-20 |
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01
02
03
04
05
06
07
08
09
10
11 |
This level occupies the map slot MAP13. For other maps which occupy this slot, see Category:MAP13.
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MAP13: Deathway is the thirteenth map of Pursuit, a deathmatch megawad. It was designed by Ty Halderman.
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains four spawn points:
- facing south-east. (thing 4)
- facing south-west. (thing 5)
- facing north-west. (thing 6)
- facing north-east. (thing 7)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
Things | 105 |
Vertices | 521* |
Linedefs | 495 |
Sidedefs | 802 |
Sectors | 84 |
Things[edit]
This level contains the following numbers of things per skill level:
Multiplayer | |||
---|---|---|---|
Weapons | 1-2 | 3 | 4-5 |
Shotgun | 4 | ||
Super shotgun | 3 | 2 | 2 |
Chaingun | 2 | ||
Rocket launcher | 2 | 1 | 1 |
Plasma gun | 0 | 1 | 1 |
BFG9000 | 0 | 1 | 1 |
Ammunition | 1-2 | 3 | 4-5 |
Clip | 0 | 19 | 0 |
4 shotgun shells | 0 | 9 | 0 |
Rocket | 0 | 15 | 0 |
Energy cell | 0 | 9 | 0 |
Energy cell pack | 0 | 1 | 0 |
Health & Armor | 1-2 | 3 | 4-5 |
Stimpack | 0 | 7 | 0 |
Medikit | 0 | 3 | 0 |
Items | 1-2 | 3 | 4-5 |
Supercharge | 0 | 1 | 0 |
Miscellaneous | 1-2 | 3 | 4-5 |
Deathmatch start | 4 | ||
Teleport landing | 2 |