MAP13: Downtown (Remain 3)
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| Remain 3 maps |
|---|
This level occupies the map slot MAP13. For other maps which occupy this slot, see Category:MAP13.
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MAP13: Downtown is the thirteenth and final map of Remain 3. It was designed by Alexander S. (Eternal) and uses the music track "Take All (I Have More)" by Mark Klem, from Requiem.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Enter the building northwest of the fountain (where you can see the blue keycard). Inside, head up the steps and head north and to the elevator. Press the switch and the elevator will dim and stop. Shoot the southeastern corner and climb through the vent, shooting another one to enter the next hall. Press on the northeastern corner to find a berserk pack behind it. (sector 147)
- Get the blue keycard, then leave the building and re-enter it. Go back to the hall where you found Secret #1 and head to the west now to find a secret area with rockets and a rocket launcher. (sector 150)
- Press the switch in Secret #2 to lower the rocket launcher platform. Head through the waterway, press another switch, and go down. Swim down at the bottom, head west, and up to a soul sphere. (sector 170)
- In the building that requires the blue keycard, head to the western hallway and press on the eastern wall across the candle to find shotgun shells, an energy cell, and a switch. (sector 230) After pressing the switch, head to the end of the hall and open the door here, then head east and around to get the BFG9000.
- Break the glass in the building west of the starting area and head through the northeastern part of the building. Make your way to the yellow switch to raise the yellow bars in the main hall, then after you get past the bars, turn around and head back down the hall to the entrance, where there will be a switch on the western wall. Press it and enter the nearest room to the south to find a computer area map. (sector 315)
- In the room with the yellow switch, lower the northwestern wall and lower the lift to find partial invisibility, boxes of shotgun shells, boxes of ammo, and a stimpack. (sector 381)
- Lower the door past the red bars, then go until you get to the next door. Lower the wall south of the door to find a backpack and a green armor. (sector 437)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | |||||
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The (absence of) data was last verified in its entirety on February 21, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains six spawn points:
- facing east. (thing 284)
- facing south. (thing 285)
- facing north. (thing 286)
- facing east. (thing 287)
- facing north. (thing 290)
- facing east. (thing 291)
Statistics[edit]
Map data[edit]
| Things | 1116 |
| Vertices | 8112* |
| Linedefs | 6347 |
| Sidedefs | 11202 |
| Sectors | 732 |
* The vertex count without the effect of node building is 5592.
Things[edit]
This level contains the following numbers of things per skill level:
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