MAP13: Encrus Station (Hellbound)


Hellbound maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP13. For other maps which occupy this slot, see Category:MAP13.
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MAP13: Encrus Station is the thirteenth map of Hellbound. It was designed by Zoltán Sófalvi (Z86) and uses the music track "Guardhouse" by James Paddock (Jimmy).


Map of Encrus Station
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Just before the red key room is a hallway with some torches. One of the torches is blue. Use it to lower a nearby wall containing a soul sphere. (sector 685)
  2. Get out of the train at the start and follow the tracks to the blood pit. Go to the far end and open the spinal door. Go towards the computer terminal with the switch and use the terminal next to the switch to open the nearby door. Inside is a plasma gun and some energy cells. (sector 1088)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 9:41.69 Veinen 2016-06-24
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 16, 2022.


Player spawns[edit]

This level contains six spawn points:

  1. facing west. (thing 4)
  2. facing east. (thing 520)
  3. facing north-west. (thing 521)
  4. facing north. (thing 522)
  5. facing north-west. (thing 523)
  6. facing east. (thing 524)


Map data[edit]

Things 674
Vertices 9384*
Linedefs 9184
Sidedefs 14535
Sectors 1352
* The vertex count without the effect of node building is 7597.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]