MAP13: Flag Island (32in24-12)

From DoomWiki.org

32in24-12 maps 11-20

01 02 03 04 05 06 07 08 09 10
(11 - 20)
21 22 23 24 25 26 27 28 29 30
31 32 33 34 35 36 37

This level occupies the map slot MAP13. For other maps which occupy this slot, see Category:MAP13.
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MAP13: Flag Island is the thirteenth map of 32in24-12, a Capture the Flag megawad. It was designed by Dusk and uses the music track "".

Analysis[edit]

Spawn pointsUnmarked
Map of Flag Island, cropped to only show the playable area

Map layout[edit]

Player spawns[edit]

This level contains nine Team Blue spawn points:

  1. facing north. (thing 12)
  2. facing north. (thing 13)
  3. facing north-west. (thing 14)
  4. facing north. (thing 15)
  5. facing north. (thing 16)
  6. facing north. (thing 17)
  7. facing north. (thing 18)
  8. facing north. (thing 25)
  9. facing south-east. (thing 85)

And it contains seven Team Red spawn points:

  1. facing south. (thing 83)
  2. facing south. (thing 84)
  3. facing south. (thing 86)
  4. facing south. (thing 87)
  5. facing south. (thing 88)
  6. facing south. (thing 89)
  7. facing south. (thing 96)

Bugs[edit]

One spawn point located in the red area is for Team Blue instead of Red, so the map is not symmetrical.

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 140
Vertices 1732*
Linedefs 1505
Sidedefs 3002
Sectors 184
* The vertex count without the effect of node building is 1377.

Things[edit]

Multiplayer
Weapons 1-2 3 4-5
Shotgun 15
Super shotgun 6
Chaingun 4
Rocket launcher 2
Ammunition 1-2 3 4-5
Clip 36
4 shotgun shells 27
Rocket 8
Miscellaneous 1-2 3 4-5
Team Blue start 9
Team Red start 7
Blue flag spot 1
Red flag spot 1
Teleport landing 3

See also[edit]

External links[edit]