MAP13: Get the Hell Out (The Talosian Incident)
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The Talosian Incident maps 12-18, 31-32 |
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This level occupies the map slot MAP13. For other maps which occupy this slot, see Category:MAP13.
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MAP13: Get the Hell Out is the thirteenth map of The Talosian Incident. It was designed by Malcolm Sailor and uses a music track by John Bye (Gestalt666).
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- The sector right before the exit counts as a secret and is impossible to miss. (sector 1)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 0:42.29 | Kristian Ronge | 2007-01-11 | talolmps.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on April 4, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing south. (thing 71)
- facing north. (thing 72)
- facing north. (thing 73)
- facing north. (thing 75)
Statistics[edit]
Map data[edit]
Things | 96 |
Vertices | 683* |
Linedefs | 702 |
Sidedefs | 1007 |
Sectors | 142 |
Things[edit]
This level contains the following numbers of things per skill level:
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