MAP13: Grunting hounds (Blitz: Race Against Time)
From DoomWiki.org
| Blitz: Race Against Time maps |
|---|
| Ep.1: City |
Ep.2: Techno
|
| Ep.3: Grand Final |
| Secret maps |
MAP13: Grunting hounds is the thirteenth map of Blitz: Race Against Time. It was designed by Slavius and uses the music track "Flying Battery Act 1", from Sonic & Knuckles. The par time defined in ZMAPINFO is 30 seconds.
The level begins on a floating air station. In the distant background, a battle is taking place between allied marines and Hell knights in remote areas.
Contents
Walkthrough[edit]
Essentials[edit]
Pick up the plasma rifle and ammo, then proceed forward until you reach a dead end. Turn left, then move to the right and go down. Continue until you encounter the second Hell knight, then turn left. Head toward the two energy cells, and after facing a third Hell knight, turn left again and move toward the southern part of the level. Then head north toward another Hell knight and an energy cells until you reach the passage leading to the 30-second door and the level exit.
Other points of interest[edit]
Secrets[edit]
There are no official secrets on this map.
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
As this level does not contain official secrets, the NM 100S category is redundant.
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The (absence of) data was last verified in its entirety on July 2, 2025.
Statistics[edit]
Map data[edit]
| Things | 178 |
| Vertices | 7302* |
| Linedefs | 5112 |
| Sidedefs | 10155 |
| Sectors | 805 |
Things[edit]
This level contains the following numbers of things per skill level:
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Technical information[edit]
Inspiration and development[edit]
Trivia[edit]
- The level layout and method of progression are reminiscent of the game Perplexus, where the player must guide a ball to the finish by rotating a transparent sphere and navigating through an internal maze.
- The music and overall action of the level appear to be inspired by the Flying Battery Zone from Sonic & Knuckles.
