MAP13: Halls of Death (Invasion II)
From DoomWiki.org
| Invasion II maps 12-20 |
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01
02
03
04
05
06
07
08
09
10
11 |
This level occupies the map slot MAP13. For other maps which occupy this slot, see Category:MAP13.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP13: Halls of Death is the thirteenth map of Invasion II. It was designed by Paul Fleschute (Moe) and uses the music track "Homing" by Mark Klem.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- After the first lift, open the terminal to the east to get a super shotgun. (sector 122)
- After opening the hall to the north of the southwest area, enter it and open the east wall to get a plasma gun. (sector 92)
- South of the four round rooms, open a wall to the west to get a backpack. (sector 124)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | 3:22.94 | mhrz | 2021-09-23 | inv13-322.zip | |
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The data was last verified in its entirety on January 16, 2022.
Statistics[edit]
Map data[edit]
| Things | 148 |
| Vertices | 1444* |
| Linedefs | 1519 |
| Sidedefs | 1838 |
| Sectors | 126 |
* The vertex count without the effect of node building is 1365.
Things[edit]
This level contains the following numbers of things per skill level:
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