MAP13: Hangman's Curse (TNT: Revilution)


TNT: Revilution maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP13. For other maps which occupy this slot, see Category:MAP13.
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MAP13: Hangman's Curse is the thirteenth map of TNT: Revilution. It was designed by Micah Petersen (Jaws in Space) and uses the music track "ThirteeNTh Hour," by Brendan Bradley (Bucket). The par time is 1:30.


Map of Hangman's Curse
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. At the long, green hallway on the east side of the map are three side rooms on the right. Enter the center one and press on the computer that says "KILL" on it. This briefly opens up the bars at the north end of the hall. Quickly run over there to find a teleporter. Take it to get the soul sphere in the courtyard. (sector 59)
  2. In the southeasternmost room, press on the computer terminal at the south end to lower two teleport pads. The left one is defunct, but it holds a partial invisibility, while the right one just teleports you onto it. (sector 208)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 4:07.60 jjthebird 2018-03-04
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on April 4, 2022.


Player spawns[edit]

This level contains six spawn points:

  1. facing north-west. (thing 419)
  2. facing south-east. (thing 420)
  3. facing south-west. (thing 421)
  4. facing south-west. (thing 422)
  5. facing north-east. (thing 423)
  6. facing south. (thing 424)


Map data[edit]

Things 500
Vertices 1458*
Linedefs 1531
Sidedefs 2348
Sectors 249
* The vertex count without the effect of node building is 1257.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]